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	<title>INFINITYbound &#187; civilization</title>
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	<link>http://infinitybound.com</link>
	<description>Take the first step</description>
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		<title>SlashDot Civilization 5 Review</title>
		<link>http://infinitybound.com/index.php/2010/09/25/slashdot-civilization-5-review/</link>
		<comments>http://infinitybound.com/index.php/2010/09/25/slashdot-civilization-5-review/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 14:55:59 +0000</pubDate>
		<dc:creator>bshears</dc:creator>
				<category><![CDATA[Civilization 5]]></category>
		<category><![CDATA[Civilization V]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[civilization]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://infinitybound.com/?p=1212</guid>
		<description><![CDATA["...Sid Meier and the Firaxis crew realized that they had a solid foundation, and poured their efforts into refining everything that worked, and revamping everything that didn't. Civilization V reflects not just a few years of direct development after the launch of Civ 4, but also nearly two decades of continually evolving game design."
]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ll do our own. Won&#8217;t be for a while though. Exciting new sci-fi related writing project to announce soon.</p>
<p>Meanwhile&#8230;</p>
<p><a title="Slachdot: Review: Civilization V" href="http://games.slashdot.org/story/10/09/24/1312244/Review-Civilization-V" target="_blank">Review Civilization V</a></p>
<p>&#8220;&#8230;Sid Meier and the Firaxis crew realized that they had a solid foundation, and poured their efforts into refining everything that worked, and revamping everything that didn&#8217;t. Civilization V reflects not just a few years of direct development after the launch of Civ 4, but also nearly two decades of continually evolving game design.&#8221;</p>
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		<title>Civ 5 will allow conversion of Civ 4 maps</title>
		<link>http://infinitybound.com/index.php/2010/06/26/civ-5-will-allow-conversion-of-civ-4-maps/</link>
		<comments>http://infinitybound.com/index.php/2010/06/26/civ-5-will-allow-conversion-of-civ-4-maps/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 15:42:56 +0000</pubDate>
		<dc:creator>bshears</dc:creator>
				<category><![CDATA[Civilization IV]]></category>
		<category><![CDATA[Civilization V]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[civilization]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[civ 4]]></category>
		<category><![CDATA[civ 5]]></category>

		<guid isPermaLink="false">http://infinitybound.com/?p=1155</guid>
		<description><![CDATA[This new Civilization version 5, due out in the fall,  may be growing on me. I know I mentioned perhaps not even getting it but the self-doubts on that began immediately after writing it in a previous post. I&#8217;ll probably end up getting it, since we&#8217;ve gotten every version since the original, and Civ 4 [...]]]></description>
			<content:encoded><![CDATA[<p>This new <a title="Civ 5" href="http://www.civilization5.com/" target="_blank"><em>Civilization</em> version 5, due out in the fall</a>,  may be growing on me. I know I mentioned perhaps not even getting it but the self-doubts on that began immediately after writing it in a previous post. I&#8217;ll probably end up getting it, since we&#8217;ve gotten every version since the original, and <em>Civ 4</em> with the W<em>arlords </em>and <em>Beyond the Sword</em> add-ons is the best iteration since then.</p>
<p>Not that I have a lot of saved maps  but this conversion feature will please many players, especially modders. The World Builder in 5 will allow <a title="CIV 5: Convert maps" href="I just wanted to say that this site is realy great and I’m happy that i found it    I’ve gotten exposed to quite a lot of stuff here and just wanted to give my 7 cents. I’m about to write a good article for this forum about  http://www.handbags2k.com/handbags-totes/michael-michael-kors-erin-large-shoulder-tote-black-bags-and-luggage.php|  and I’ll publish it as soon as i done it." target="_blank">conversion of your existing maps</a>.</p>
<p>Still not on board with the ranged attacks. At these scales, archers firing more than one hex away seems to us like being able to shoot arrows from Miami to Havana. But I may be willing to live with that.</p>
<p>Note: I haven&#8217;t played <em>Civ 4</em> in a few weeks, and so no tip posts lately. We have a few things in the works.  More later.</p>
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		<title>Civ 5 Preview at E3</title>
		<link>http://infinitybound.com/index.php/2010/06/16/civ-5-preview-at-e3/</link>
		<comments>http://infinitybound.com/index.php/2010/06/16/civ-5-preview-at-e3/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 22:16:57 +0000</pubDate>
		<dc:creator>bshears</dc:creator>
				<category><![CDATA[Civilization V]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[civilization]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://infinitybound.com/?p=1151</guid>
		<description><![CDATA[Gamespot reports on the near complete new  fifth major version of the Civilization franchise at the E3 conference. Hexes, yes! I&#8217;m not too sure about the ranged combat at that scale, though.
Due out in September.
]]></description>
			<content:encoded><![CDATA[<p><a title="Gamespot: Civ V" href="http://Gamespot reports on the near complete new  fifth major version of the Civilization franchise at the E3 cvonfrence. Hexs yes!. I'm no tao sure about the ranged combat at that scale, though." target="_blank">Gamespot reports</a> on the near complete new  fifth major version of the <em>Civilization</em> franchise at the E3 conference. Hexes, yes! I&#8217;m not too sure about the ranged combat at that scale, though.</p>
<p>Due out in September.</p>
]]></content:encoded>
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		<item>
		<title>Civ V: First Contact</title>
		<link>http://infinitybound.com/index.php/2010/02/18/civ-v-first-contact/</link>
		<comments>http://infinitybound.com/index.php/2010/02/18/civ-v-first-contact/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 01:32:01 +0000</pubDate>
		<dc:creator>bshears</dc:creator>
				<category><![CDATA[civilization]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://infinitybound.com/?p=905</guid>
		<description><![CDATA[Three screenshosts available at the first official inkling of fifth iteration of the number one all-time great strategy game, Civilization. We&#8217;ve had every one and every add-on and only the second was somewhat of a disappointment. Just&#8230;one&#8230;more&#8230;turn&#8230;
]]></description>
			<content:encoded><![CDATA[<p>Three screenshosts available at the first official inkling of fifth iteration of the number one all-time great strategy game, <a title="Civ V" href="http://www.civilization5.com/" target="_blank">Civilization</a>. We&#8217;ve had every one and every add-on and only the second was somewhat of a disappointment. Just&#8230;one&#8230;more&#8230;turn&#8230;</p>
]]></content:encoded>
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		<item>
		<title>Gobelki Tepe &#8211; It all started here</title>
		<link>http://infinitybound.com/index.php/2008/11/15/gobelki-tepe-it-all-started-here/</link>
		<comments>http://infinitybound.com/index.php/2008/11/15/gobelki-tepe-it-all-started-here/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 14:19:55 +0000</pubDate>
		<dc:creator>bshears</dc:creator>
				<category><![CDATA[civilization]]></category>
		<category><![CDATA[gobelki tepe]]></category>

		<guid isPermaLink="false">http://infinitybound.com/?p=162</guid>
		<description><![CDATA[Civilization, love it or hate it, archeologists believe they&#8217;ve found the origination point. The way we&#8217;re going these days, though, pretty soon we may all be Gobelki Tepians.
]]></description>
			<content:encoded><![CDATA[<p>Civilization, love it or hate it, archeologists believe they&#8217;ve found the <a title="Stone Age Temple May Be Birthplace of Civilization" href="http://www.foxnews.com/story/0,2933,452365,00.html">origination point</a>. The way we&#8217;re going these days, though, pretty soon we may all be Gobelki Tepians.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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